Video games are big business, and big business attracts criminals, fraudsters, and cheats. Somewhere amongst the millions of law-abiding game players are a large handful of shady characters whose main goal is to extract value for themselves or their organizations at the expense of other players and the game publisher.
Security teams face the daunting task of rooting out these bad guys and halting their fraudulent activities. It’s not always easy.
Panopticon Labs’ Chief Data Scientist, Brian Godsey, just wrote a great article in Infosecurity Magazine on using Machine Learning to solve video game fraud and risk issues. Read the article here.