The Incident Report: A False Sense of Security for Video Game Publishers

I’ve talked a lot on this blog about how the video game industry is under siege from cyber criminals, fraudsters, and cheaters. From account hijacking and credit card fraud, to Distributed- Denial-of-Service (DDoS) attacks, money laundering, and even attempted identity theft, there’s no shortage of risk for both ordinary video game players and publishers to […]

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Reflecting on Akamai Games Summit and NASDAQ Cybersecurity Summit

I had the opportunity to speak at two very distinct events over the past few weeks. While the audiences and topics differed at each, my conclusion is the same: the fraud and cybersecurity threats to video games are finally starting to trigger publisher and mainstream media attention. The Akamai Games Summit in San Francisco was […]

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What Trend Micro Got Right (and Not Quite Right) About Online Gray Markets for Video Game Currency

We’ve been saying for awhile now that video games are the next big industry under cyberattack. It seems that the cybersecurity industry is starting to agree with us. Kaspersky has been looking at this issue for awhile now, detailing and quantifying general threats against the industry as early as 2013, and published a complete report […]

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10 Ways In-Game Fraud and Abuse can Erode Video Game Profits

A 2016 survey report published by Akamai titled Online Gaming Trends and Challenges cites retaining and acquiring customers as the top two business challenges reported by video game companies. With player acquisition costs on the rise, keeping players playing and paying is critical to recoup acquisition costs and turn a profit. Even non-monetized players add […]

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TechCrunch Disrupt San Francisco Here We Come!

Just one month ago, Panopticon Labs had no intention of attending this year’s TechCrunch Disrupt San Francisco. Don’t get me wrong; we’ve always wanted to attend this awesome event, but it just wasn’t in the cards for this year. That all changed two weeks ago when we competed against four other startups at the TechCrunch […]

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Stop REACTING: 5 Reasons Why Video Game Publishers Must Embrace a Proactive Security Posture

Since launching in 2003, Call of Duty has evolved into one of the world’s most popular video game franchises, surpassing more than $10 billion in sales. The first-person shooter enables players to assume the persona of a military or intelligence agent/superhero. As part of the gameplay, players proactively pursue, capture, or kill ‘bad guys’ in […]

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Gamasutra Blog Post on Money Laundering in Online Games is Live!

My blog post, “From the Mob to Mario: How Money Laundering Lives on Through Video Games” just went live on Gamasutra! Money laundering has come a long way since 1920’s Chicago. During what some consider the ‘golden years’ of mafia rule, notorious crime boss Al Capone made a fortune by using Laundromats as a front […]

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